

Birds of Steel puts you right in the crosshairs of WWII's most intense skirmishes. Get ready to strap in, go back in time and take stick in the most pivotal battles in the history of air combat. Quickly, she learns this island isn't just. Blessed with beauty and a trigger happy finger, she's on a mission to find lost bounties in a mysterious and dangerous island. In Blades of Time, players don the persona of the gorgeous gunsword-wielding treasure hunter, Ayumi. “The unique anime-style backdrop combined with high-octane, multi-discipline combat gameplay really pushes X-Blades into brand new territory,” said Melanie Mroz, CEO of.īlades of Time is an action title by Konami for the Xbox 360 and PS3. X-Blades sees players controlling an enchanting anime-style heroine who must battle through a host of locations using guns, blades, magic and a healthy dose of cinematic flair. IL-2 Sturmovik: Birds of Prey is based around the large-scale aerial combat and ground military operations of World War II. View Most Recent Forum Topics (5) | Start New Forum Topic Near 7 mins of Gameplay in NEW Apache: Air. Tags: apacheairassault,apache air assaultĪdd To: My Games| My Wishlist| Now Playingīrowse All "Apache: Air Assault" LeaderboardsĪll Forum Discussions for Apache: Air Assault (1) Apache helicopters are some of the most sophisticated combat aircraft on the planet - the player gets to fly multiple variations of them, each with their own extreme firepower and highly-detailed damage modeling. In the end, all you come away with is that there are terrorists, or pirates or pirate-terrorists and it’s your job to KILL THEY DEAD.Apache: Air Assault is a modern combat flight simulation game where players control a variety of lethal Apache attack helicopters outfitted with military weaponry.Īpache: Air Assault features more than 16 multi-stage missions involving air and ground strike operations off the coast of Africa, the mountains of the Middle East and the jungles of Central America, each meticulously created using high resolution map data from real-world satellite photography. The radio chatter is also incredibly sparse throughout missions. Sure, each mission is prefaced by a giant wall of text that details the who, what, where and why of all the tiny little specs you’re shooting at, but you quantum leap into the roles of a couple different Apache pilot teams (all of whom you never get to actually see) conducting missions around the globe, so the overall narrative of the game is a veritable clusterf**k. The game basically has no story or characters to speak of. On the other hand, you can eschew all of the control issues for a more arcade-y feel with the much more forgiving Training difficulty if you’re a pretty pink fairy princess.
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If you choose to play the game the way it’s meant to be played, get ready to spend some quality time with trial and error because the learning curve is steep and the game does very little to soften that particular blow. What we will knock is the lack of any competent tutorials to help you understand the intricacies of flying an Apache. Flying a whirly bird is supposed to be difficult. This basically means that your Apache handles like a dead elephant filled with wet cement however, we can’t really knock the game for this. Realistic employs all of the subtle nuances that affect an attack helicopter during flight like wind resistance, current speed, position of the aircraft, alignment of the stars, etc. Apache has two different difficulty modes to start: Training and Realistic. The first thing we need to touch on is the issue of control.
